Education

North Carolina State University                                                                             Raleigh, NC                                                                                       May 2018 

   Master of Arts in Art and Design

Living Arts College                                                         Raleigh, NC                      December 2013
   Bachelor of Arts in Animation and Game Design

Skills

Digital Animation, Videography, Visual Effects, Graphic Design, Character Setup, Story-boarding, and Light Photography

Computer Software

Autodesk (Maya), Adobe (Photoshop, Illustrator, After Effects, Premiere Pro, Animate, Substance Painter, Substance Designer),

Blackmagic Design (Davinci Resolve), Side Fx (Houdini), Epic Games (Unreal Engine 5), Embergen, Liquigen, Virtual Crash

WORK EXPERIENCE

Forensic Animator: Forensic Rock                            Doylestown, PA               Oct 2024 - Present

- Pipeline Development for Accurate Animation for Accident Reconstruction using Houdini and Unreal Engine 5

- General Animation and Scene development for vehicle collision

Digital Production Artist: Redline Forensic Studios        Charlotte, NC              June 2023 – August 2024

- Reconstruct vehicle accident incidents using Autodesk Maya and Unreal Engine to be used as evidence in court

- Developed marketing material for other clients for commercial purposes

- Collaborated with clients to enhance security footage for evidence purposes.

- * Subsidiary of DELTA |v| Forensic Engineering, Inc. until January 2024

3D Generalist (Contract): Breakiron A&D                    Raleigh, NC              Nov 2022 – Jan 2023

- Developing 3d assets for rendering and scene setup using Autodesk Maya and Unreal Engine for a commercial project.

- Collaborated with the project lead on new techniques for rendering and optimizing future projects

Full Time Instructor:  Living Arts College              Raleigh, NC              Aug 2020 – Dec 2022

- Taught and graded courses in the Interactive Media Program using software such as Adobe Animate, Adobe Premiere Pro, and Adobe After Effects

to explore video editing, 2d animation and graphic design

- Taught and graded courses in the Animation department using Autodesk Maya to explore visual effects, 3d animation, and rendering techniques

using the Arnold rendering engine

- Mentored students in self-development and navigating their career path as a designer or animator.

 Full Time Instructor:  UNCG        Greensboro, NC           Aug 2019 – May 2020

- Taught and graded courses within the Visual and Performing Arts program, consisting of graphic design, video editing, animation, etc. using the

Adobe suite and Autodesk Maya

- Mentored students in self-development and navigating their career path as a designer or animator.

 Graphic Designer (Contract):  Rucci Productions             Raleigh, NC              July 2018 - Aug 2019

- Developed animated graphic design elements for commercial projects

- Collaborated with the director to edit commercial videos and implement effects

Adjunct Instructor: UNCG        Greensboro, NC             Aug 2018 - May 2019

- Taught and graded courses within the Visual and Performing Arts program, consisting of graphic design, video editing, animation, etc. using the

Adobe suite and Autodesk Maya

- Mentored students in self-development and navigating their career path as a designer or animator.

Video Editor: NCSU             Raleigh, NC             Aug 2017 - May 2018

- Shot and edited lectures for the Architecture Lecture Series for the Architecture Program

- Collaborated with the Architecture department to market lectures for research presentations

- Maintained camera equipment

 Assistant Teacher: Basic Drawing:    NCSU             Raleigh, NC            Aug 2016 - Apr 2017 

- Assist in developing and setting up presentations

- Taught drawing techniques

- Assisted students with navigating their career path in design