Boogie [Short Story]
Initially, the was a collaborative project for a short story pitch about the Boogieman… with a twist. Collaborators are listed at the end of the credits for the video on the left.
I worked on the character rig for Boogie, some animated shots, and lighting/composition for the presented shots. Audio was later added by Steven Gladin.
Night of the Boogie [Alpha Port]
Eventually, the team decided to do a small game project focusing on the main characters and evolving the world in an interactive experience. We created about 5 levels in the form of a platformer and introduced new characters.
I created some of the enemy designs, modeled and animated them and play-tested the levels.
Click here for more information on the project.
Note: This executable is in alpha. Some functionalities make be broken/unrefined. Gameplay is extremely unbalanced, and therefore, extremely difficult. Still, if you are curious, throw it on your windows computer and try it out!!